Here is the before: Explaining Expressions Before we go any further in this section, it is important that you understand what expressions are, as well as their purpose in After Effects. Inside of this is the Shape, and inside of that is the Path, Stroke and Fill. To start, click on the Home key. Note: Smart Mask Interpolation may add vertices at existing vertex locations even if Add Mask Path Vertices is not selected. You can convert any manual Bezier mask path or manual Bezier shape path to a RotoBezier path. We can change this to seven different modes, as we can see here. The final part is simply to expand the mask to the left to reveal the whole word again.
If you paste multiple paths, After Effects will automatically create as many new mask paths as needed. By converting your text layers into masks, you can create accurate masks without having to trace text and alpha layers by hand. One of those reasons is to replace the contents of the mask that you created. Opacity, scale, rotation, and position are all examples of properties. Shape Layers can be a pretty deep subject. We are all here to help and learn together. Lower the value for Exposure in the Effects Control panel.
Use them to quickly bring life to static text. Then press R to reveal the Rotation property for the layer. We want to make it look like she is positioned in a front of a white wall with the company's name. With the mask selected, click on a point to move the mask. A foundation in the basics now will prevent much frustration later.
This shows all three masks in the default form, I have overlapped them to illustrate how you can change the various mask modes for different effects. I suggest checking out these video tutorials from Evan Abrams and. Note: has introduced a new menu function to convert Illustrator files directly to shape layers. This allows you to work with the object and the background separately, so you can do things like apply different effects to the object than to its background or replace the background. Now that I know how to create a variety of wipe transitions, I can quickly piece all of my elements together into my final cut.
We're here to help with your After Effects problems, critique your pieces, and sometimes provide a spot of inspiration. The key to making them work is to be sure that you properly time the transition and overlay the clips accordingly. There may be other factors, too, but this is the only issue I have found thus far. Adjust the feather on the mask. Import the footage that contains the content you want to place within the mask. Now, move the playhead to the location on the time ruler where you want the animation to end. We have circled the pick whip icon below.
If the two paths have unequal numbers of vertices, this action may produce undesirable results. Specifies the number of keyframes that Smart Mask Interpolation creates per second between the selected keyframes. Next, draw a mask using the Ellipse tool, as shown below. Using expressions, you can create relationships between layer properties. You can also use this technique to paste a mask path to a shape path. This will definitely give me a more dynamic and interesting look when comparing with straight cuts.
By default, if you draw in the Composition panel when a shape layer is selected, you create a shape within that shape layer, above the selected shapes or group of shapes. Once pasted, I have new position keyframes and an airplane that is flying through the screen. I used pen paths with stroke to create a maze-like design with the corners set to Miter Join. To do this, first create an adjustment layer. Leave this option unselected if you want some vertices to interpolate along curved paths; for example, when the desired interpolation involves rotating parts. Take a look at the way we made the lightning illuminate the tree: That was the after snapshot.
For example, if you draw a star and modify the number of points to be 10, then the next star that you draw will also have 10 points. Create Dynamic Transitions With both my text and graphic assets prepped, I can now begin to piece these elements together. The exact values will vary depending on how you created the initial shape. Specifies how strictly Smart Mask Interpolation matches vertices from one keyframe to another. In the past I have always had to start over, which is such a waste of time, but this gets around that.